Archive for September, 2009

DeepEarth, Silverlight Mapping Framework

DeepEarth is an open source, standards oriented Silverlight mapping framework. It provides a suite of rich components for integrating and visualising spatial layers, services and data. Features Fully implemented map control with property and event model Fully templated set of map navigation controls Layers for inclusion of Points, LineStrings and Polygons (Modeled after OGC) Conversion [...]

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Balder

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Managed GameEngine with both 2D and 3D support targetting Silverlight 2/3, Xna and OpenGL. The name Balder comes from Norse Mythology. Balder is the modern Norwegian, Swedish and Danish form. He is also known as Baldr or Baldur (icelandic). Balder is the god of innocence. The second son of Odin is Baldr, and good things [...]

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Farseer Physics Engine

The Farseer Physics Engine is an easy to use 2D physics engine designed for Microsoft’s XNA and Silverlight platforms. The Farseer Physics Engine focuses on simplicity, useful features, and enabling the creation of fun, dynamic games. Home Page : http://farseerphysics.codeplex.com/ License : Microsoft Public License (MS-PL) Features General Easy to use! Support for XNA (XBOX [...]

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nRoute, Application-flow Framework for Silverlight

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nRoute Toolkit is a stand-alone packaging of some components from the next drop of nRoute – it features Bindable Dependency Objects, Bindable Triggers, Actions and Behaviours for Blend, an IObservable-based Messaging Framework, a Resource Locator Framework, Module Components, Service Components, ViewModel Components, ViewService Components, Weak Eventing Handlers, Action ICommands and a number other bit and [...]

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Kit3D – a 3D C# graphics engine for Microsoft Silverlight

Kit3D is a 3D graphics engine for Microsoft Silverlight. There is a JavaScript version that runs on the 1.0 bits of Silvelright, however moving forward the engine will only be actively developed in C#. The library has been refactored to match the System.Windows.Media.Media3D namespace from WPF so that it closely matches development for WPF3D syntax [...]

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aXelerate Silverlight 3D

Axelerate Silverlight 3D is a C# 3D Engine by software for Silverlight 2.0 emulating closely as posible to WPF Media3D. Use System.Windows.Shapes to render the 3D models in triangle base. This engine support flat lighting system for SolidColorBrush and GradientBrush’s. I maked this engine for my company aXelerate Inc because we want to create 3D [...]

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IronPython

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IronPython is an implementation of the Python programming language running under .NET and Silverlight. It supports an interactive console with fully dynamic compilation. It’s well integrated with the rest of the .NET Framework and makes all .NET libraries easily available to Python programmers, while maintaining compatibility with the Python language. IronPython is an open source [...]

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Iron Ruby

IronRuby is a Open Source implementation of the Ruby programming language for .NET and Silverlight, heavily relying on Microsoft’s Dynamic Language Runtime. Home Page : http://ironruby.net/ License : Microsoft Public License (MS-PL)

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Cairngorm

Cairngorm is the lightweight micro-architecture for Rich Internet Applications built in Flex or AIR developed by Adobe Consulting. Its target applications are Enterprise RIA or medium to large scale LOB RIA. As detailed in the Introducing Cairngorm document, the major benefits of Cairngorm are: Adding new features or changes to existing features are easier: new [...]

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Caliburn

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Designed to aid in the development of WPF and Silverlight applications, Caliburn implements a variety of UI patterns for solving real-world problems. Patterns that are enabled by the framework include MVC, MVP, Presentation Model (MVVM), Commands and Application Controller. Goals Support building WPF/SL application that are TDD friendly. Implement functionality for simplifying various UI design [...]

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